Hello, I'm Aiden! I'm a software engineer with a focus on backend, tooling and infrastructure.
I started my career in the web/app development back in 2009 and soon transitioned to embedded C++. I learned a lot about working within limited ecosystems and how to work around the limitations via tooling. I got to apply these things in a number of architecture-type gigs for major players in the automotive industry. Eventually I got to create a greenfield build- and release-infrastructure project for the next-gen toolchain for a major automotive manufacturer.
I am deeply passionate about improving the development process and experience. My focus is on developing internal tools, streamlining processes through automation, fostering a supportive developer ecosystem, and sharing knowledge through mentoring.
My goal for 2024 is to contribute to the broader developer community through open-source contributions and streaming.
Key stakeholder and architect for the Build & Packaging team for a next-gen greenfield project of Major Automotive OEM:
Achieved efficiency improvements by:
Reduced vendor tooling integration from 2 days to just over 4 hours.
Developed internal tools to support development workflows for ~200 engineers for a range of toolchains and target systems.
Secured dedicated bandwidth for the team to enhance workflows and infrastructure, beyond immediate request fulfillment.
Major contributor to a proprietary Human-Machine Interface (HMI) framework:
Enhanced rendering pipeline performance, enabling new features for low-performing targets.
Optimized computation-heavy operations in the end-user project build pipeline, reducing build times for complex projects from several minutes to under a minute.